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	<title>Comments on: Pietà</title>
	<atom:link href="http://www.increpare.com/2009/05/pieta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.increpare.com/2009/05/pieta/</link>
	<description>let's try something out here...</description>
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	<item>
		<title>By: Jenna</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-2480</link>
		<dc:creator>Jenna</dc:creator>
		<pubDate>Tue, 28 Jul 2009 01:18:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-2480</guid>
		<description><![CDATA[Yeah, same here. It just went to black around the mother and child then ended.]]></description>
		<content:encoded><![CDATA[<p>Yeah, same here. It just went to black around the mother and child then ended.</p>
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	<item>
		<title>By: stephen lavelle</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-2047</link>
		<dc:creator>stephen lavelle</dc:creator>
		<pubDate>Tue, 07 Jul 2009 12:29:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-2047</guid>
		<description><![CDATA[stopped responding?  sounds like a bug; pressing space should, at this screen, restart the game.  in any event, that&#039;s all there is.]]></description>
		<content:encoded><![CDATA[<p>stopped responding?  sounds like a bug; pressing space should, at this screen, restart the game.  in any event, that&#8217;s all there is.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: javier</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-2042</link>
		<dc:creator>javier</dc:creator>
		<pubDate>Tue, 07 Jul 2009 07:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-2042</guid>
		<description><![CDATA[The scene with a black background means the daughter&#039;s death then? I couldnt tell, the game stopped responding when I got to that scene.]]></description>
		<content:encoded><![CDATA[<p>The scene with a black background means the daughter&#8217;s death then? I couldnt tell, the game stopped responding when I got to that scene.</p>
]]></content:encoded>
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	<item>
		<title>By: Travis Boisvenue</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-1868</link>
		<dc:creator>Travis Boisvenue</dc:creator>
		<pubDate>Mon, 29 Jun 2009 16:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-1868</guid>
		<description><![CDATA[Actually, I think the ambiguity really lends itself well to the blocky abstraction of the game. The girl could have been unhealthy--maybe the mother knew, and they spend their days walking around the park in silence. Maybe it was an illness the mother didn&#039;t know about until it struck her daughter in the park.]]></description>
		<content:encoded><![CDATA[<p>Actually, I think the ambiguity really lends itself well to the blocky abstraction of the game. The girl could have been unhealthy&#8211;maybe the mother knew, and they spend their days walking around the park in silence. Maybe it was an illness the mother didn&#8217;t know about until it struck her daughter in the park.</p>
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	</item>
	<item>
		<title>By: stephen lavelle</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-1519</link>
		<dc:creator>stephen lavelle</dc:creator>
		<pubDate>Sun, 14 Jun 2009 20:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-1519</guid>
		<description><![CDATA[yeah, i should probably have done something to increase the gravity of the situation.]]></description>
		<content:encoded><![CDATA[<p>yeah, i should probably have done something to increase the gravity of the situation.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PsySal</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-1497</link>
		<dc:creator>PsySal</dc:creator>
		<pubDate>Sun, 14 Jun 2009 04:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-1497</guid>
		<description><![CDATA[Very much like this one. I was hard to understand though, why the girl was hurt so badly from falling down. To me it just looked as if she tripped.

Maybe there needed to be a more desperate accident?]]></description>
		<content:encoded><![CDATA[<p>Very much like this one. I was hard to understand though, why the girl was hurt so badly from falling down. To me it just looked as if she tripped.</p>
<p>Maybe there needed to be a more desperate accident?</p>
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	</item>
	<item>
		<title>By: Deacon Lowdown</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-1039</link>
		<dc:creator>Deacon Lowdown</dc:creator>
		<pubDate>Fri, 22 May 2009 03:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-1039</guid>
		<description><![CDATA[See, this is another example of where linearity and inability to affect outcome *helps* a game. If I watched a short film about a girl who dies in a park, I would be sad. But to be the girls mother, and run to a hospital as fast as I could only to be too late: that increases the impact tenfold.]]></description>
		<content:encoded><![CDATA[<p>See, this is another example of where linearity and inability to affect outcome *helps* a game. If I watched a short film about a girl who dies in a park, I would be sad. But to be the girls mother, and run to a hospital as fast as I could only to be too late: that increases the impact tenfold.</p>
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	</item>
	<item>
		<title>By: Lunco</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-835</link>
		<dc:creator>Lunco</dc:creator>
		<pubDate>Tue, 12 May 2009 17:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-835</guid>
		<description><![CDATA[Well, there&#039;s one thing for sure: my keyboard (and my hand) is not thanking you right now. I was trying to see if you can save the girl/kid, so I tried a couple of times. I guess you can&#039;t? It would be rewarding if you could. 

I like the graphics and the music: the graphics remind me of the colour blindness tests and the music of the Godfather. 

Keep them coming :)]]></description>
		<content:encoded><![CDATA[<p>Well, there&#8217;s one thing for sure: my keyboard (and my hand) is not thanking you right now. I was trying to see if you can save the girl/kid, so I tried a couple of times. I guess you can&#8217;t? It would be rewarding if you could. </p>
<p>I like the graphics and the music: the graphics remind me of the colour blindness tests and the music of the Godfather. </p>
<p>Keep them coming :)</p>
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	</item>
	<item>
		<title>By: stephen lavelle</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-809</link>
		<dc:creator>stephen lavelle</dc:creator>
		<pubDate>Mon, 11 May 2009 18:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-809</guid>
		<description><![CDATA[yeah, apologies: I screwed it up in the final stages of preparation-for-online in the mac version; I&#039;ll upload a fix tomorrow morning.]]></description>
		<content:encoded><![CDATA[<p>yeah, apologies: I screwed it up in the final stages of preparation-for-online in the mac version; I&#8217;ll upload a fix tomorrow morning.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lunco</title>
		<link>http://www.increpare.com/2009/05/pieta/comment-page-1/#comment-806</link>
		<dc:creator>Lunco</dc:creator>
		<pubDate>Mon, 11 May 2009 17:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.increpare.com/?p=1190#comment-806</guid>
		<description><![CDATA[It crashes on my mac (10.5+intel) when I launch it.]]></description>
		<content:encoded><![CDATA[<p>It crashes on my mac (10.5+intel) when I launch it.</p>
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