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for KotM 32
4 Comments
…you’ve baffled me. I can usually drag some semblance of sense from your ‘games’, but this…
It’s for KotM, it isn’t supposed to make sense.
The game as a whole and sense does not compute, but I do sense some game critique, but maybe that’s just my memories of the mass effect 2-thingy still lingering. I mean why the fuck wouldn’t I just click on the evil man, why do I have to click on the screen and then choose an option? As if story time part had more relevance on how game play constitutes choices than the other parts in most games!
If you check out the other kotm games, it might make more sense (in terms of style).
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