Comments on: Two Levels https://www.increpare.com/2012/07/two-levels/ let's try something out here... Sat, 19 May 2018 00:07:20 +0000 hourly 1 https://wordpress.org/?v=4.8.2 By: mcc https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-7597 Fri, 03 May 2013 06:20:20 +0000 http://www.increpare.com/?p=2089#comment-7597 When this game was released, I couldn’t get it to do anything. Now, approaching a year later, I randomly opened it up and gave it another shot. Suddenly this time I got it.

…but I can’t beat level two yet :P

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By: Xin https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-7487 Tue, 26 Feb 2013 06:34:53 +0000 http://www.increpare.com/?p=2089#comment-7487 I was able to beat the game… i guess. I made it to Level 2. The target tile count was 3. I got 2 tiles left. Don’t know if that is it or i did something wrong, but im pretty sure i beat the game.

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By: odisseus https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6688 Wed, 26 Dec 2012 00:43:40 +0000 http://www.increpare.com/?p=2089#comment-6688 This game is very easy when you figure the rules out but still it’s fun! Thanks!

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By: stephen lavelle https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6672 Fri, 14 Dec 2012 15:53:30 +0000 http://www.increpare.com/?p=2089#comment-6672 Not answering those sorts of questions.

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By: Rob https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6668 Mon, 10 Dec 2012 03:28:52 +0000 http://www.increpare.com/?p=2089#comment-6668 hey, since we’re on the topic, the story line behind judith is somewhat twisted? can you explain how it was supposed to be played? was the necklace a mistake?

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By: stephen lavelle https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6663 Sat, 24 Nov 2012 11:33:39 +0000 http://www.increpare.com/?p=2089#comment-6663 Hey, this is a perfectly fine place to ask. The music is improvised, and I don’t even know if I have the source data any more, so it’s just the final game music (they’re in .ogg format with the game I think, so you can open them in most media players). Pianos are awesome, I just got a new electric piano a fortnight ago after being without one for three years.

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By: ellie https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6662 Fri, 23 Nov 2012 18:56:29 +0000 http://www.increpare.com/?p=2089#comment-6662 I know this isn’t the right place to ask , but I really enjoyed the game Judith you made a few years back.. can I know the name of the piece played throughout the game? I’d love to play it for a recital :)

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By: stephen lavelle https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6660 Wed, 21 Nov 2012 00:21:38 +0000 http://www.increpare.com/?p=2089#comment-6660 People can make almost anything interesting. I’d prefer to put my limited efforts to other ends, though.

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By: Phil Raptor https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6659 Tue, 20 Nov 2012 15:00:01 +0000 http://www.increpare.com/?p=2089#comment-6659 Hello Mr. Lavelle. Was just wondering.. would making all your games ‘open’ as in modular units – and thus able to be linked / chained up together (in game-meaningful ways) – make for an interesting Game Design experiment? Sincerely, Phil Raptor

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By: Asher https://www.increpare.com/2012/07/two-levels/comment-page-1/#comment-6599 Tue, 18 Sep 2012 18:16:34 +0000 http://www.increpare.com/?p=2089#comment-6599 Although I know you like to obfuscate the workings of your game mechanics, I feel like this would be more satisfying if the removed tiles shrunk or faded away.

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