Comments on: Adventures in a Foreign Land https://www.increpare.com/2009/03/adventures-in-a-foreign-land/ let's try something out here... Sat, 19 May 2018 00:07:20 +0000 hourly 1 https://wordpress.org/?v=4.8.2 By: Peter https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-126139 Sun, 26 Jun 2016 15:23:06 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-126139 I managed to visit every other person on the map before finding the brigand the first time. Returning to him later taught me to not be too presumptious about bigotive old town leaders!

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By: Maxim https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-5468 Thu, 13 Jan 2011 21:27:13 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-5468 I beat it the end was sorta disappointing though.

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By: Rasteroid https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-4819 Tue, 19 Oct 2010 00:29:50 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-4819 your game is pure sad on repeat

navigation huh. ‘z’ was the last key I tried to get anything going ha.

awesome.

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By: shane https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-3747 Sun, 03 Jan 2010 17:27:29 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-3747 life is unkind

i hope the bears get together

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By: stephen lavelle https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-3457 Mon, 10 Aug 2009 08:15:13 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-3457 Yeah; navigation is a big part of the game. Ah well ;p

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By: Dock https://www.increpare.com/2009/03/adventures-in-a-foreign-land/comment-page-1/#comment-3454 Sun, 09 Aug 2009 22:12:52 +0000 http://www.maths.tcd.ie/~icecube/?p=1007#comment-3454 I just played this, but unfortunately I got lost and had to stop playing after wandering around for a while. I don’t respond well to gets in which I can get lost easily though unfortunately. I live the graphics and music a lot, and it’s interesting that the NPCs seem to be randomised.

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