How to use Blender’s cartoon renderer
Hello!, and welcome. In this tutorial, you will learn how to render ANYTHING made with blender in a cartoon style. I’m going to show you how to apply this effect to a cube first, and after that you should be able to use it for more-or-less any scene.(if you don’t know how to do these things, go to www.blender.nl and check out some of the preliminary tutorials) Firstly, create a cube, add a light on front of the cube, and position the camera so that it is can see more than one side of the cube. You should end up with something like what i have below (bare in mind that it is being viewed from the camera view). Now do a quick render, and you should get something which looks vaguely like this: This is NOT what we want. Here’s what you have to do to fix it: First, give the cube new material, and select “shadeless” from the material options ase shown below. Now try render it again, and you will see a 100% white cube. This can’t be what we want? or can it? The first thing we should do is to give it an outline. To do this, go to the display screen (the one with all the rendering setting on it), and click on the edge button, changing the corresponding settings as shown below (just for your information, the EInt, or Edge Intensity Button sets more-or-less how many lines should be drawn in, and how heavily): Also, turn the Render Daemon and Unified Renderer on as well. Now, if you render you will see an outline on the cube, but there is one more thing to do which will make it look like a proper cartoon (albeit an obviously 3d one). Click on the “Worlds” button (4 to the left of the display button), and add a new one. Alter the world’s settings to match the ones on the picture below (which just sets the background colour to white). Now change the colour of the cube’s material to pure white, and re-render. You should see something like I have below. This may not look brilliant, but try it on a more complex model, and change the Edge Intensity(see above for explanation) and you will se what can be done. In the images below, I have simply added a few other shapes, even MetaBalls (which is what Mr. Cinema is made from :) ). The first one has all white textures, the second is coloured. I hope you like this tutorial. I would gladly write a million more if anyone wanted me to (i.e. e-mail me if you want me to write more tutorials).