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In which I break my rule of thumb not to post more than once about any game.

Mirror Stage

The ’2 or 3 day’ wait until I got this finished is over. It should work with XP 64 now. A small amount of new content has been added (most notably another custom chapter by Terry), and the editor has been tarted up a certain amount.

I hope nothing in particular is broke in this build, but if you come across any crashes/&c., I would appreciate very much being told.

Windows (20MB)

OS X 10.5+ (22MB)

Source (48KB)

soundtrack

The source I must apologise for in advance; it’s quite rotten in its organisation.

5 Comments

  1. Mook2000 wrote:

    This is as good as it gets. A complete realm of wonders. I’ve been playing for 2 hours straight and am struggling with My Aunt’s Sweet Shop but still enjoying it.

    Great pacing of a mixture of puzzles, twitch and eye-frying brilliance – persevere and reap. I enjoy the story interludes; they add an extra dimension without being didactic and are handled like a Japanese film director.

    When I play an Increpare game I no longer despair for the medium. Thanks so much for sharing. I’m running out of superlatives…

    Saturday, March 14, 2009 at 6:54 pm | Permalink
  2. ButtercupSaiyan wrote:

    Simply beautiful. It took me up to Chapter Four before I had any real trouble, and I absolutely love this.

    It reminds me of how I fell in love with extraplanar geometry while taking Trigonometry (dull, dull stuff).

    Oh, and if you ever get a chance, give the book “Flatland: An Interdimensional Romance” a read too …

    Thursday, June 25, 2009 at 6:00 pm | Permalink
  3. dragonfi wrote:

    This game is really original, while I didn’t find it fun in the original sense, it was still interesting in a strange way.
    I like it.

    May I get some suggestions about the last level (My Aunt’s Sweet Shop) please, I’m wandering around, while I thougt I already discovered all the tiles.

    Wednesday, July 29, 2009 at 9:31 am | Permalink
  4. dragonfi wrote:

    Finally completed the game,
    this is truly and interesting game,
    I like the way the game guides the player via the texts before each level.
    There is no direct logical connection, yes somehow you know what you have to do to complete the level.

    Wednesday, July 29, 2009 at 9:50 am | Permalink
  5. ortoslon wrote:

    i have recorded a full playthrough of the main campaign (http://www.youtube.com/view_play_list?p=DD1C8049AC083686) and two bonus chapters (The Heist http://www.youtube.com/watch?v=qWDJvNEFnd0&fmt=22, Wirefractals http://www.youtube.com/watch?v=z_3VJ3kJdkw&fmt=22)

    Tuesday, October 27, 2009 at 11:16 pm | Permalink

5 Trackbacks/Pingbacks

  1. Mirror Stage Public Beta - increpare’s keep on Sunday, March 1, 2009 at 3:05 am

    [...] Newer version has been released. See here. [...]

  2. Judith @ Beezify on Friday, April 17, 2009 at 1:16 pm

    [...] from Terry Cavanagh, the creator of Don’t Look Back, and Stephen Lavelle, the creator of Mirror Stage, so you know these guys can create beauty from simplicity. The music is provided by moving, sparce [...]

  3. Judith | Jobs News on Friday, April 17, 2009 at 5:49 pm

    [...] from Terry Cavanagh, the creator of Don’t Look Back, and Stephen Lavelle, the creator of Mirror Stage, so you know these guys can create beauty from simplicity. The music is provided by moving, sparce [...]

  4. The Final Solution – Postmortem « Game Dasein on Friday, May 29, 2009 at 8:18 am

    [...] Mirror Stage by increpare [...]

  5. [...] Mirror Stage, una joya de contención formal y geométrica. [...]

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