Windows (800KB)
OSX 10.5+ (Intel) (1MB)
Src (9KB)
Controls
Cursor keys + s + d (+ space for menus/dialogue)
(ps. it’s completely linear)
Windows (800KB)
OSX 10.5+ (Intel) (1MB)
Src (9KB)
Controls
Cursor keys + s + d (+ space for menus/dialogue)
(ps. it’s completely linear)
9 Comments
a good job with this one, Increpare. I think you and Terry Cavanagh are some of the few people who really *get* the impact game mechanics can have on story, and how to combine the two.
and so the continuing saga of judith unfolds.
Hi, we want more girls ;-)
Review for italians people on my blog:
http://www.idealsoftblog.it/2009/05/striptease-donnine-nude-in-pixel-art.html
Bye from Italy.
Idealsoft.
I’m stuck on the third puzzle! I’m down to the last shoe, but when I swap the pieces into place, they just switch back and I lose points. Is this a bug or an intentional and dark message?
it’s neither, or maybe the former. Erm; basically: there’re a couple of ‘goals’ to each level. you have to complete them in order, and one at a time, if you try to put the last piece of clothing into place (a certain ‘goal’) that would simultaneously put everything in order (another ‘goal’) it won’t let you. I didn’t make this as clear as maybe I should (or maybe I should have scratched the idea).
aww :’( I like the game though
Excellent. Really thoughtful and yet also a very please game mechanic. Probably the best example to show anyone when arguing against the mindlessness of games.
Windows link is broken.
having some server problems at the moment; everything should be back up by tomorrow
edit: should be back up now :)
2 Trackbacks/Pingbacks
[...] i’m continually impressed with how he can imbue abstract rules with emotional weight. in striptease, those rules are entirely the point: it’s your limited and useless means of interacting with [...]
[...] Striptease is a story-oriented puzzler with some inappropriate images that should not be viewed by younger audiences, although Stephen has made it rather clear from the title of his latest work. It also happens to be another one of his experimental releases which explores the use of gameplay elements in surprising new ways. [...]
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