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Hmmm.

Happening Game

A game I made for an exhibition that was on last week/this weekend. I don’t think it’s suited for solitary play.

To quit, you have to log in as team ‘quit’.

Win (~.5MB)
OSX 10.5+ (Intel) (~1MB)
Source (16KB)

2 Comments

  1. Ed wrote:

    We caught this on the way up to one of the talks, accessed via the Indie Games section. “Thoroughly perplexed” would be the best way to describe our reaction, as well as those of the two guys playing it when we went back through afterwards :)

    Sunday, November 1, 2009 at 9:17 pm | Permalink
  2. Almost wrote:

    Man, this game is hard. Well, I’m off to the movies now, laters!

    Sunday, November 1, 2009 at 11:34 pm | Permalink

4 Trackbacks/Pingbacks

  1. […] but definitely not least, Steven Lavelle aka increpare’s Happening Game was on display. It has such a fantastic concept behind it that I’m going to go into detail […]

  2. Tigers Hungry » eurogamer | day 4 on Wednesday, November 4, 2009 at 9:40 pm

    […] arcade here (I’m particularly sad I didn’t get to see the responses elicited by the Happening Game, but David’s write up goes some way to consolling […]

  3. The People’s Games: Happening Game « 72 Pin Connector on Friday, November 6, 2009 at 5:03 pm

    […] Happening Game (by Increpare Games) is a […]

  4. Deception Wars on Tuesday, March 23, 2010 at 4:51 am

    […] have liked something more elegant. I’m not sure what though, even the rather brilliant Happening Game had to rely on a password […]