nice text filter, really brought an atmostphere to it!
But I’m afraid I didn’t get very far because that slight vibration of the text was enough to make me have to close it down before a headache :P
For me it’s in the same bracket as Therapy Game which I also loved. I think I most enjoy your ‘adventure’ games – it’s where your writing shines through, which is getting stronger and stronger with each game.
Perhaps coincidentally it also frightened me in the early stage as I could very easily project elements of my own life onto it … the relentless routine, the exhaustion of that, days empty of feeling due to monotony – in my case, at work rather than at home. Less so as it progressed – unless the cock itself somehow represented being shafted by one’s routine which I somehow doubt!
I don’t really know what it means, but I don’t think I needed to to enjoy it.
Fascinating. Totally wasn’t expecting the end sequence… up until then I had been focused on the way that the family had unconscious terrors which were working their way into the waking life of the mother. Or is she ever awake? Not quite sure what to make of it in light of the ending.
The nightmare sequences were interesting… but the ending (?) of the, um, fellatio and the lack of a definite kill screen was very off-putting. (Ding… ding… ding… like a car door left open forever)
[...] Terrible Whiteness of Appalachian Nights is a web-based indie game from increpare games, a one man outfit with a portfolio of unusual, sometimes controversial and sometimes conceptually [...]
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That was brilliant.
Yeah, pretty much.
Plus, I played this in class, *sigh*, I should know better.
I played this yesterday and forgot about it…until I woke up at 6 in the morning and tried to get back to sleep :(
nice text filter, really brought an atmostphere to it!
But I’m afraid I didn’t get very far because that slight vibration of the text was enough to make me have to close it down before a headache :P
Fuck fuck fuck… You blew my mind twice in a row!
For me it’s in the same bracket as Therapy Game which I also loved. I think I most enjoy your ‘adventure’ games – it’s where your writing shines through, which is getting stronger and stronger with each game.
Perhaps coincidentally it also frightened me in the early stage as I could very easily project elements of my own life onto it … the relentless routine, the exhaustion of that, days empty of feeling due to monotony – in my case, at work rather than at home. Less so as it progressed – unless the cock itself somehow represented being shafted by one’s routine which I somehow doubt!
I don’t really know what it means, but I don’t think I needed to to enjoy it.
Fascinating. Totally wasn’t expecting the end sequence… up until then I had been focused on the way that the family had unconscious terrors which were working their way into the waking life of the mother. Or is she ever awake? Not quite sure what to make of it in light of the ending.
Brought my mac to its knees, though ;)
>Brought my mac to its knees, though ;)
hah. silly adobe!
This game is amazing. Thanks, Stephen!
The end scene is somewhat disturbing on a laptop.
The nightmare sequences were interesting… but the ending (?) of the, um, fellatio and the lack of a definite kill screen was very off-putting. (Ding… ding… ding… like a car door left open forever)
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[...] 注 6 :Stephen Lavelle英国独立游戏制作人,新作《The Terrible Whiteness of Appalachian Nights》。 [...]
[...] Terrible Whiteness of Appalachian Nights is a web-based indie game from increpare games, a one man outfit with a portfolio of unusual, sometimes controversial and sometimes conceptually [...]
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