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hush
This was written by stephen lavelle. Posted on Thursday, May 6, 2010, at 12:51 am. Filed under Uncategorized. Tagged games, hush, javascript, writing. Bookmark the permalink. Follow comments here with the RSS feed. Post a comment or leave a trackback.
14 Comments
genius
Troubling… just as it began to reach a climax, you pull the rug. But my feeling for the moment clarified and asserted itself the more my description of it disintegrated and faltered.
What the cuss
I’ve got nothing.
I dig my fingers deep into the crevices of her ribcage as the sweet scent of cunt fills my mind. She whimpers as I press down on her nerves and when she does I pull her head back and tells her to suck my tongue.
Not one word is spoken.
really good
The first words in mine were “it never could have lasted.”
I feel we are distressingly on the same page. Brilliant.
Ah.
fantastic work.
I felt hurt that my vignette I’d carefully composed was sucked into the ether. I initially thought you might be interested in what people would write with a min. word count forced upon them, a sort of anti-Twitter if you like… but what did happen was intellectually pleasing too.
this should be implemented in the comment posts too
more like, it should be implemented in every comments section on the entire internet.
This was way more effective than it had any right to be.
…
Touching. I play notgames like this in the hopes of finding something like this, that really speaks to me. I’m glad.
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