Have you considered making a ‘puzzle adventure’ game, like System’s Twilight or 3 in Three? This, Cascode and The Rose Garden really feel like the sort of puzzles you’d find in those old games.
This turned out amazing. I was surprised by how much personality the individual puzzles wound up having.
On one early puzzle I got stuck for a bit because I’d somehow convinced myself back-arrow meant “restart level” and not “undo one step”. I figured out what I was doing wrong when I closed and reopened the game and realized that the graph I’d been staring at wasn’t actually the starting point.
You’ve made a flash game which actually is going to have me taking multiple sittings to finish it, which is actually pretty rare for a browser game…
I love this – I’m studying a bit of graph theory to find inspiration for new puzzle games, so this really appeals. I couldn’t get past mosquito. I think I must have missed an obvious way out….
My first attempt at something graph-like was based on the four colour theorem – you had to cycle through colours to illuminate all the lights. Click on my name to have a look. I only mention it here because it looks like your game’s evil twin.
So many levels!
I’m stuck on the one after “Fortress”, can’t remember the name. Too messy for me to solve by looking at it, and I’ve run out of patients for trial-and-error. I should be making a game anyway!
(Ick, typo.)
Anyway, really impressed with how this turned out. Good strong puzzle. I hadn’t expected from the prototype that there’d be anything like this much depth to it.
It’s very likely that I’m an idiot, but I’m playing the browser version and I can’t figure out how to get off the title screen. I’ve clicked on everything I could think to click on and still nothing. Help.
Wait. New development. I moved my Firefox browser window and managed to get the circle to react. That’s the first time that ever fixed anything. The screen then went black. Then nothing. I’ll keep you updated.
You can’t do anything? Can you drag the little graphs around? If so, have you tried clicking on their centre vertices? What does the title screen look like? Should have title text, and at least a ‘new game’ option, with a little tripod-shaped graph to its left.
I tried again. Game still no workee. On the test build the game no longer fades to (near) black, the circles just come together and nothing else happens. You are supposed to click the middle circle to start yes?
Yes, once they reach the middle things should fade out, and the intermission screen should show.
I’ve uploaded another version with more debug information at the test build url above.
If you press the backtick key (`), a console should appear – this will not affect interaction. Could you do this, and try start a new game, and let me know what you see?
What I see after bringing up the console and starting a new game is something like
Oh! That’s interesting news. I’ve modified it to log more detailed information – could you reload try again? After ‘starting create’ it should output a bunch of letters – let me know which ones? (or, if that’s too tedious, the final one that gets printed should suffice :) )
Dear Stephen, as much as I do enjoy your short projects such as this, I still have to ask you, whether are you planning to make even longer ones such as Opera Omnia or Mirror Stage, because those clearly had a great impact on me, quite comparable to a life-changing experience and I’d very much appreciate to relish some more of such fine art.
Also, could you tell me what version of flash player you have, and what your operating-system is? (to find out what version of flash you have, right click on the game and go to “about flash player”, and that’ll take you to a webpage that’ll tell you what version you have installed).
I appreciate you bearing with me on this – it seems like quite a rare bug, and the error is very strange.
could you let me know what the last three lines that appear here are? (can ignore the error warning if it’s still #1034)
EDIT: actually, I downloaded the version of the flash player that you have and can reproduce the problem. I should be able to fix it by myself now. If you want to get around it, I’d recommend updating to the latest version.
Nice little game! I happen to be Catalan (from Catalonia) as well! You know, it would be really cool if you translated this game into Catalan! Contact me if you are interested :)
The way that the shapes reacted sort of reminded me of folded proteins. On a few puzzles, I spent almost as much time squishing the shapes into different forms as I did solving it. It was fun to see what kinds of weird things you could form out of the shapes. There might almost be a game idea in that!
I also loved the sound — games that incorporate the “music” into actions taken in the game always make me happy.
I’m stuck on Evil Tower. Leaving the browser open during the night so I can come back to it tomorrow. I really hope there aren’t going to be 30 more levels after this one.
I guess I should congratulate you for making me use stuff I learned in university in a game.
[...] Catalán es un juego de puzzle basado en el navegador con un truco simple: en todas las etapas que se dan una serie de círculos de rosca a eliminar, pero sólo se los puede llevar a cabo tres a la vez. Ni más ni menos. Esto se hace haciendo clic en un círculo con tres hilos de salida, y si sólo un círculo permanecen en la pantalla desaparecerá automáticamente sin ninguna interacción adicional necesario. [...]
[...] anything to do with the city of Barcelona or even that area of Spain at all, Catalan is instead a puzzle game about removing circles from a web of lines. It’s very minimalist and [...]
50 Comments
Have you considered making a ‘puzzle adventure’ game, like System’s Twilight or 3 in Three? This, Cascode and The Rose Garden really feel like the sort of puzzles you’d find in those old games.
Too beautiful. I’m stuck on Dragon, but, I’ll come back! Thank you sir. =)
Oop pardon me I’m stuck on Shallow Grave. I am still stuck onnit. =)
>Thank you sir.
You’re welcome – a promise is a promise ;)
>Have you considered making a
>‘puzzle adventure’ game, like
>System’s Twilight or 3 in Three?
Ish, but nothing in particular came to mind.
Stuck on Conflux. Baaaah!
Stuck. Some puzzles come really easily for me, some others I solve via trial and error, and this one (forgot the name) I can’t solve at all…
Really came together, the game, for such a simple mechanic. Wouldn’t have guessed.
I can’t believe I spent an hour on this. >.>
Pretty cool stuff, I sense a little verlet going on in there. I’ve always found that ‘bubbly’ motion strangely soothing and it’s put to good use here.
This turned out amazing. I was surprised by how much personality the individual puzzles wound up having.
On one early puzzle I got stuck for a bit because I’d somehow convinced myself back-arrow meant “restart level” and not “undo one step”. I figured out what I was doing wrong when I closed and reopened the game and realized that the graph I’d been staring at wasn’t actually the starting point.
You’ve made a flash game which actually is going to have me taking multiple sittings to finish it, which is actually pretty rare for a browser game…
>Pretty cool stuff, I sense a little verlet going on in there.
It’s euler.
You know that “Catalan” is a language. Actually, MY language???!!!
Nice game, btw :D
Very calming game – took me to a very chilled out place – but why is it called Catalan?
I love this – I’m studying a bit of graph theory to find inspiration for new puzzle games, so this really appeals. I couldn’t get past mosquito. I think I must have missed an obvious way out….
My first attempt at something graph-like was based on the four colour theorem – you had to cycle through colours to illuminate all the lights. Click on my name to have a look. I only mention it here because it looks like your game’s evil twin.
So many levels!
I’m stuck on the one after “Fortress”, can’t remember the name. Too messy for me to solve by looking at it, and I’ve run out of patients for trial-and-error. I should be making a game anyway!
(Ick, typo.)
Anyway, really impressed with how this turned out. Good strong puzzle. I hadn’t expected from the prototype that there’d be anything like this much depth to it.
Bah, stuck on the pentagram one. Is this one even possible?
It’s very likely that I’m an idiot, but I’m playing the browser version and I can’t figure out how to get off the title screen. I’ve clicked on everything I could think to click on and still nothing. Help.
Wait. New development. I moved my Firefox browser window and managed to get the circle to react. That’s the first time that ever fixed anything. The screen then went black. Then nothing. I’ll keep you updated.
Interesting.
You can’t do anything? Can you drag the little graphs around? If so, have you tried clicking on their centre vertices? What does the title screen look like? Should have title text, and at least a ‘new game’ option, with a little tripod-shaped graph to its left.
It loads, I clicked on the middle circle to start a new game? screen goes black. All scripts allowed in firefox.
Did you get to the level title screen with the ‘continue’ button to click?
I uploaded a new build. I’d appreciate if you could refresh the page and try again.
GNW – if that doesn’t fix things, could you try the following test build and let me know?
http://ded.increpare.com/~locus/catalan/testbuild.swf
I tried again. Game still no workee. On the test build the game no longer fades to (near) black, the circles just come together and nothing else happens. You are supposed to click the middle circle to start yes?
Yes, once they reach the middle things should fade out, and the intermission screen should show.
I’ve uploaded another version with more debug information at the test build url above.
If you press the backtick key (`), a console should appear – this will not affect interaction. Could you do this, and try start a new game, and let me know what you see?
What I see after bringing up the console and starting a new game is something like
http://i272.photobucket.com/albums/jj200/increpatio/Screenshot2011-01-21at013918.png
Do all of those four lines appear for you?
When the game has gotten stuck, can you still toggle the console with backtick?
“Ending create” does not appear, otherwise they look the same, except of course for the blossom part in the background, that is just black.
Oh! That’s interesting news. I’ve modified it to log more detailed information – could you reload try again? After ‘starting create’ it should output a bunch of letters – let me know which ones? (or, if that’s too tedious, the final one that gets printed should suffice :) )
Dear Stephen, as much as I do enjoy your short projects such as this, I still have to ask you, whether are you planning to make even longer ones such as Opera Omnia or Mirror Stage, because those clearly had a great impact on me, quite comparable to a life-changing experience and I’d very much appreciate to relish some more of such fine art.
Regards,
M.
Thanks for your comments Marten -
I’m not planning anything particular, but hoping. I’ve made efforts. A lot of false starts, though, and a number of abandoned projects.
D. Error #1034
Bizzare, that’s not where I’d expect the bug to be.
Okay, I’ve put even more detailed logging information in around that point. Another try, to see if I can pinpoint better where the problem is:
http://ded.increpare.com/~locus/catalan/testbuild.swf
Also, could you tell me what version of flash player you have, and what your operating-system is? (to find out what version of flash you have, right click on the game and go to “about flash player”, and that’ll take you to a webpage that’ll tell you what version you have installed).
I appreciate you bearing with me on this – it seems like quite a rare bug, and the error is very strange.
flash version 10,0,22,87 installed.
it goes to D after “starting to create” then counts to 8, then gives the same error…
oh and vista (yah I know).
At each turn this surprises me. Another build:
http://ded.increpare.com/~locus/catalan/testbuild.swf
could you let me know what the last three lines that appear here are? (can ignore the error warning if it’s still #1034)
EDIT: actually, I downloaded the version of the flash player that you have and can reproduce the problem. I should be able to fix it by myself now. If you want to get around it, I’d recommend updating to the latest version.
Thanks so much for your help.
Okay, it’s fixed now I believe.
Thanks so much for helping me out :)
would love to debug it further for you but in works now… Cool game!
hurrah!
thanks.
really awesome, you should port it to the iphone
Nice little game! I happen to be Catalan (from Catalonia) as well! You know, it would be really cool if you translated this game into Catalan! Contact me if you are interested :)
I can see the appeal, and really appreciate the offer, but I’m going to pass.
Cheers, though :]
I had a lot of fun with this game.
The way that the shapes reacted sort of reminded me of folded proteins. On a few puzzles, I spent almost as much time squishing the shapes into different forms as I did solving it. It was fun to see what kinds of weird things you could form out of the shapes. There might almost be a game idea in that!
I also loved the sound — games that incorporate the “music” into actions taken in the game always make me happy.
Got up to Tangle, but now I have to go to work. How much more is there?
Quite a few.
I’m stuck on Evil Tower. Leaving the browser open during the night so I can come back to it tomorrow. I really hope there aren’t going to be 30 more levels after this one.
I guess I should congratulate you for making me use stuff I learned in university in a game.
The game saves where you were … there’s a continue option on the title screen.
Well, that’s something new in your games, thanks.
Quick, dumb question… How do you play?
What are you doing / trying to do?
‘Twin Cap’ seems impossible to me.
How do you play?
with a mouse and your head
3 Trackbacks/Pingbacks
[...] Catalán es un juego de puzzle basado en el navegador con un truco simple: en todas las etapas que se dan una serie de círculos de rosca a eliminar, pero sólo se los puede llevar a cabo tres a la vez. Ni más ni menos. Esto se hace haciendo clic en un círculo con tres hilos de salida, y si sólo un círculo permanecen en la pantalla desaparecerá automáticamente sin ninguna interacción adicional necesario. [...]
[...] anything to do with the city of Barcelona or even that area of Spain at all, Catalan is instead a puzzle game about removing circles from a web of lines. It’s very minimalist and [...]
[...] Designed by Stephen Lavelle, you can try it at his website Increpare games. [...]
Post a Comment