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Thanks to ... oh, too many people for comments, esp nyarla/barrett_forrd, dock, terry, mjau. Others as well.


play online now (flash)

download source code (flash builder/flixel)


  1. L wrote:

    Have you considered making a ‘puzzle adventure’ game, like System’s Twilight or 3 in Three? This, Cascode and The Rose Garden really feel like the sort of puzzles you’d find in those old games.

    Thursday, January 20, 2011 at 5:35 am | Permalink
  2. PsySal wrote:

    Too beautiful. I’m stuck on Dragon, but, I’ll come back! Thank you sir. =)

    Thursday, January 20, 2011 at 5:36 am | Permalink
  3. PsySal wrote:

    Oop pardon me I’m stuck on Shallow Grave. I am still stuck onnit. =)

    Thursday, January 20, 2011 at 5:38 am | Permalink
  4. >Thank you sir.

    You’re welcome – a promise is a promise ;)

    >Have you considered making a
    >‘puzzle adventure’ game, like
    >System’s Twilight or 3 in Three?
    Ish, but nothing in particular came to mind.

    Thursday, January 20, 2011 at 6:00 am | Permalink
  5. Radiatoryang wrote:

    Stuck on Conflux. Baaaah!

    Thursday, January 20, 2011 at 6:09 am | Permalink
  6. agj wrote:

    Stuck. Some puzzles come really easily for me, some others I solve via trial and error, and this one (forgot the name) I can’t solve at all…

    Really came together, the game, for such a simple mechanic. Wouldn’t have guessed.

    Thursday, January 20, 2011 at 6:32 am | Permalink
  7. Aquin wrote:

    I can’t believe I spent an hour on this. >.>

    Pretty cool stuff, I sense a little verlet going on in there. I’ve always found that ‘bubbly’ motion strangely soothing and it’s put to good use here.

    Thursday, January 20, 2011 at 7:23 am | Permalink
  8. mcc wrote:

    This turned out amazing. I was surprised by how much personality the individual puzzles wound up having.

    On one early puzzle I got stuck for a bit because I’d somehow convinced myself back-arrow meant “restart level” and not “undo one step”. I figured out what I was doing wrong when I closed and reopened the game and realized that the graph I’d been staring at wasn’t actually the starting point.

    You’ve made a flash game which actually is going to have me taking multiple sittings to finish it, which is actually pretty rare for a browser game…

    Thursday, January 20, 2011 at 7:51 am | Permalink
  9. >Pretty cool stuff, I sense a little verlet going on in there.

    It’s euler.

    Thursday, January 20, 2011 at 8:02 am | Permalink
  10. Atridas wrote:

    You know that “Catalan” is a language. Actually, MY language???!!!

    Nice game, btw :D

    Thursday, January 20, 2011 at 10:06 am | Permalink
  11. MegaRichards wrote:

    Very calming game – took me to a very chilled out place – but why is it called Catalan?

    Thursday, January 20, 2011 at 1:36 pm | Permalink
  12. John wrote:

    I love this – I’m studying a bit of graph theory to find inspiration for new puzzle games, so this really appeals. I couldn’t get past mosquito. I think I must have missed an obvious way out….

    My first attempt at something graph-like was based on the four colour theorem – you had to cycle through colours to illuminate all the lights. Click on my name to have a look. I only mention it here because it looks like your game’s evil twin.

    Thursday, January 20, 2011 at 1:50 pm | Permalink
  13. brog wrote:

    So many levels!
    I’m stuck on the one after “Fortress”, can’t remember the name. Too messy for me to solve by looking at it, and I’ve run out of patients for trial-and-error. I should be making a game anyway!

    Thursday, January 20, 2011 at 2:52 pm | Permalink
  14. brog wrote:

    (Ick, typo.)
    Anyway, really impressed with how this turned out. Good strong puzzle. I hadn’t expected from the prototype that there’d be anything like this much depth to it.

    Thursday, January 20, 2011 at 2:54 pm | Permalink
  15. charlie wrote:

    Bah, stuck on the pentagram one. Is this one even possible?

    Thursday, January 20, 2011 at 5:40 pm | Permalink
  16. renovitch wrote:

    It’s very likely that I’m an idiot, but I’m playing the browser version and I can’t figure out how to get off the title screen. I’ve clicked on everything I could think to click on and still nothing. Help.

    Thursday, January 20, 2011 at 10:01 pm | Permalink
  17. renovitch wrote:

    Wait. New development. I moved my Firefox browser window and managed to get the circle to react. That’s the first time that ever fixed anything. The screen then went black. Then nothing. I’ll keep you updated.

    Thursday, January 20, 2011 at 10:24 pm | Permalink
  18. Interesting.

    You can’t do anything? Can you drag the little graphs around? If so, have you tried clicking on their centre vertices? What does the title screen look like? Should have title text, and at least a ‘new game’ option, with a little tripod-shaped graph to its left.

    Thursday, January 20, 2011 at 10:45 pm | Permalink
  19. GameNoWorkee wrote:

    It loads, I clicked on the middle circle to start a new game? screen goes black. All scripts allowed in firefox.

    Thursday, January 20, 2011 at 10:55 pm | Permalink
  20. Did you get to the level title screen with the ‘continue’ button to click?

    Thursday, January 20, 2011 at 11:15 pm | Permalink
  21. I uploaded a new build. I’d appreciate if you could refresh the page and try again.

    Thursday, January 20, 2011 at 11:17 pm | Permalink
  22. GNW – if that doesn’t fix things, could you try the following test build and let me know?

    Thursday, January 20, 2011 at 11:21 pm | Permalink
  23. GameNoWorkee wrote:

    I tried again. Game still no workee. On the test build the game no longer fades to (near) black, the circles just come together and nothing else happens. You are supposed to click the middle circle to start yes?

    Friday, January 21, 2011 at 12:45 am | Permalink
  24. Yes, once they reach the middle things should fade out, and the intermission screen should show.

    I’ve uploaded another version with more debug information at the test build url above.

    If you press the backtick key (`), a console should appear – this will not affect interaction. Could you do this, and try start a new game, and let me know what you see?

    What I see after bringing up the console and starting a new game is something like

    Do all of those four lines appear for you?

    When the game has gotten stuck, can you still toggle the console with backtick?

    Friday, January 21, 2011 at 1:40 am | Permalink
  25. GameNoWorkee wrote:

    “Ending create” does not appear, otherwise they look the same, except of course for the blossom part in the background, that is just black.

    Friday, January 21, 2011 at 2:02 am | Permalink
  26. Oh! That’s interesting news. I’ve modified it to log more detailed information – could you reload try again? After ‘starting create’ it should output a bunch of letters – let me know which ones? (or, if that’s too tedious, the final one that gets printed should suffice :) )

    Friday, January 21, 2011 at 3:58 am | Permalink
  27. Marten wrote:

    Dear Stephen, as much as I do enjoy your short projects such as this, I still have to ask you, whether are you planning to make even longer ones such as Opera Omnia or Mirror Stage, because those clearly had a great impact on me, quite comparable to a life-changing experience and I’d very much appreciate to relish some more of such fine art.


    Friday, January 21, 2011 at 2:16 pm | Permalink
  28. Thanks for your comments Marten –

    I’m not planning anything particular, but hoping. I’ve made efforts. A lot of false starts, though, and a number of abandoned projects.

    Friday, January 21, 2011 at 4:06 pm | Permalink
  29. GameNoWorkee wrote:

    D. Error #1034

    Friday, January 21, 2011 at 10:03 pm | Permalink
  30. Bizzare, that’s not where I’d expect the bug to be.

    Okay, I’ve put even more detailed logging information in around that point. Another try, to see if I can pinpoint better where the problem is:

    Also, could you tell me what version of flash player you have, and what your operating-system is? (to find out what version of flash you have, right click on the game and go to “about flash player”, and that’ll take you to a webpage that’ll tell you what version you have installed).

    I appreciate you bearing with me on this – it seems like quite a rare bug, and the error is very strange.

    Friday, January 21, 2011 at 10:30 pm | Permalink
  31. GameNoWorkee wrote:

    flash version 10,0,22,87 installed.
    it goes to D after “starting to create” then counts to 8, then gives the same error…

    Saturday, January 22, 2011 at 12:20 am | Permalink
  32. GameNoWorkee wrote:

    oh and vista (yah I know).

    Saturday, January 22, 2011 at 12:20 am | Permalink
  33. At each turn this surprises me. Another build:

    could you let me know what the last three lines that appear here are? (can ignore the error warning if it’s still #1034)

    EDIT: actually, I downloaded the version of the flash player that you have and can reproduce the problem. I should be able to fix it by myself now. If you want to get around it, I’d recommend updating to the latest version.

    Thanks so much for your help.

    Saturday, January 22, 2011 at 12:53 am | Permalink
  34. Okay, it’s fixed now I believe.

    Thanks so much for helping me out :)

    Saturday, January 22, 2011 at 1:26 am | Permalink
  35. GameYesWorkee wrote:

    would love to debug it further for you but in works now… Cool game!

    Saturday, January 22, 2011 at 4:27 am | Permalink
  36. hurrah!


    Saturday, January 22, 2011 at 4:43 am | Permalink
  37. Cyst wrote:

    really awesome, you should port it to the iphone

    Saturday, January 22, 2011 at 6:08 am | Permalink
  38. Miquel Àngel wrote:

    Nice little game! I happen to be Catalan (from Catalonia) as well! You know, it would be really cool if you translated this game into Catalan! Contact me if you are interested :)

    Saturday, January 22, 2011 at 3:31 pm | Permalink
  39. I can see the appeal, and really appreciate the offer, but I’m going to pass.

    Cheers, though :]

    Saturday, January 22, 2011 at 3:45 pm | Permalink
  40. Joshua wrote:

    I had a lot of fun with this game.

    The way that the shapes reacted sort of reminded me of folded proteins. On a few puzzles, I spent almost as much time squishing the shapes into different forms as I did solving it. It was fun to see what kinds of weird things you could form out of the shapes. There might almost be a game idea in that!

    I also loved the sound — games that incorporate the “music” into actions taken in the game always make me happy.

    Sunday, January 23, 2011 at 5:07 am | Permalink
  41. Sergio wrote:

    Got up to Tangle, but now I have to go to work. How much more is there?

    Wednesday, January 26, 2011 at 2:53 am | Permalink
  42. Quite a few.

    Wednesday, January 26, 2011 at 7:25 am | Permalink
  43. Johnny wrote:

    I’m stuck on Evil Tower. Leaving the browser open during the night so I can come back to it tomorrow. I really hope there aren’t going to be 30 more levels after this one.
    I guess I should congratulate you for making me use stuff I learned in university in a game.

    Tuesday, February 1, 2011 at 4:27 am | Permalink
  44. The game saves where you were … there’s a continue option on the title screen.

    Tuesday, February 1, 2011 at 5:51 am | Permalink
  45. Johnny wrote:

    Well, that’s something new in your games, thanks.

    Tuesday, February 1, 2011 at 4:52 pm | Permalink
  46. Corey wrote:

    Quick, dumb question… How do you play?

    Wednesday, February 2, 2011 at 4:06 pm | Permalink
  47. What are you doing / trying to do?

    Wednesday, February 2, 2011 at 7:48 pm | Permalink
  48. Fishorbit wrote:

    ‘Twin Cap’ seems impossible to me.

    Wednesday, April 27, 2011 at 10:50 am | Permalink
  49. Noah wrote:

    How do you play?

    Sunday, November 6, 2011 at 5:07 pm | Permalink
  50. with a mouse and your head

    Tuesday, November 8, 2011 at 4:02 am | Permalink
  51. Graham wrote:

    This game is difficult, but fun.

    How many graphs are there after ‘church’?

    I don’t think my sanity could handle many more.

    Friday, April 27, 2012 at 12:33 am | Permalink
  52. i don’t remember offhand. you can root around in the source code if you really want to know.

    Saturday, April 28, 2012 at 1:08 pm | Permalink
  53. Someone wrote:

    Do you like crushing my hopes of completing the game every single level? Do you like to see me suffering as I realize there is still another level for me to complete?

    Saturday, May 12, 2012 at 10:59 pm | Permalink

3 Trackbacks/Pingbacks

  1. Juego de navegador Pick: Catalán (Stephen Lavelle) | Minijuegos on Thursday, January 20, 2011 at 1:34 pm

    […] Catalán es un juego de puzzle basado en el navegador con un truco simple: en todas las etapas que se dan una serie de círculos de rosca a eliminar, pero sólo se los puede llevar a cabo tres a la vez. Ni más ni menos. Esto se hace haciendo clic en un círculo con tres hilos de salida, y si sólo un círculo permanecen en la pantalla desaparecerá automáticamente sin ninguna interacción adicional necesario. […]

  2. David Brown’s Free Play: | Dealspwn on Monday, January 24, 2011 at 10:01 am

    […] anything to do with the city of Barcelona or even that area of Spain at all, Catalan is instead a puzzle game about removing circles from a web of lines. It’s very minimalist and […]

  3. Catalan: the game « Stalyan Games on Friday, January 28, 2011 at 12:56 pm

    […] Designed by Stephen Lavelle, you can try it at his website Increpare games. […]

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