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Oíche Mhaith

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A collaboration with terry cavanagh.

22 Comments

  1. logos_phobos wrote:

    So apparently the corollary to Chekhov’s gun is “Don’t put a computer on stage unless someone uses it for mindfucking shenanigans”?

    Jesus. Christ.

    Saturday, December 17, 2011 at 3:37 am | Permalink
  2. Xenosynth wrote:

    Another great one, as usual, I must thank you Stephen, as well as Terry, for another enjoyable, if not somewhat depressing at times game ^^

    Sunday, December 18, 2011 at 11:34 pm | Permalink
  3. Connor wrote:

    I really enjoyed this one. Thank you Mr Lavelle and Mr Cavanagh, you do great work.

    I did experience a bug, though; the game froze on the computer screen twice (though I was able to wait it out both times without refreshing the page), and after the second time, the babby and the Buttercup both had the cross symbol.

    Saturday, December 24, 2011 at 7:28 am | Permalink
  4. TaxiService wrote:

    Nice how at the end the ‘whole family’ didn’t include Eimear in it. This game brought some pretty sad feelings in me.
    I tried experimenting with giving all the possible personalities to your kin, and (imo) the most favourable outcome for Eimear would have been Mammy->Daddy, Buttercup->Mammy, Babby->Buttercup and Daddy->Babby.
    But no, Eimear simply wanted everything to come back to how it was before. And in the end she wouldn’t even be considered in the ‘whole’ of the family? jeez, that’s some grieving finale! I mean, they all apologized to Eimear and all, but i think that their last statement deliberately excluded Eimear from the ‘family’. (at least, in my interpretation.)

    Anyhow great job Lavelle! (and terry) Thanks for producing such great works! :)

    Saturday, December 24, 2011 at 12:18 pm | Permalink
  5. vivlo wrote:

    the game (and my browser) froze when i had to match people with symbols

    Sunday, December 25, 2011 at 10:34 pm | Permalink
  6. MoltenMustafa wrote:

    Wow … that was incredible. I’m speechless.

    Saturday, December 31, 2011 at 8:24 am | Permalink
  7. Maxwell wrote:

    This game is truly a remarkable experience. I didn’t even know how I felt at the end.

    Sunday, January 29, 2012 at 10:51 am | Permalink
  8. volkan ongun wrote:

    insanely beautiful one! congrats guys..

    Tuesday, February 14, 2012 at 9:46 pm | Permalink
  9. Adam wrote:

    Amazing work, this one. Reminded me of Adam Cadre’s Shrapnel somewhat.

    Tuesday, February 14, 2012 at 10:26 pm | Permalink
  10. Lukino wrote:

    my heart is broken

    Wednesday, February 22, 2012 at 2:18 pm | Permalink
  11. Phooka wrote:

    I’m not really sure of what else to say other then, wow. I’m don’t know what you made me feel, but whatever it is, it was strong.

    Thursday, March 22, 2012 at 2:46 am | Permalink
  12. MitochondrialAdam wrote:

    That hit hard, whatever it was.

    Thursday, April 19, 2012 at 12:02 am | Permalink
  13. sETFEN wrote:

    My only qualm is that the dog never got on with the girl.

    Monday, July 23, 2012 at 3:55 pm | Permalink
  14. Avi Kyz wrote:

    Shocking…Tragic…True…. Art. Elegance. Virtuoso. Solid. Sick. Bravo.

    Sunday, August 5, 2012 at 4:04 pm | Permalink
  15. Matt wrote:

    Wow, I just can’t believe how good that was. I was so sad at the end. I haven’t felt that sad in a AAA game since a really long time.

    Wednesday, January 16, 2013 at 7:31 pm | Permalink
  16. SaphiraBunansa wrote:

    Appreciate the Irish name! Great game.

    Monday, January 21, 2013 at 12:06 am | Permalink
  17. Matthew wrote:

    A stirring and entirely accurate portrayal of life in rural Ireland.

    Tuesday, January 29, 2013 at 8:52 am | Permalink
  18. rena wrote:

    I got slightly distracted at how Eimear’s colour palette is so similar to another tragical young girl in a certain series where adults are horrid and/or useless

    http://s4.zerochan.net/Furude.Rika.full.876496.jpg

    so it might have given me a funny impression of the game ahaha

    Friday, July 12, 2013 at 12:25 am | Permalink
  19. Ivan wrote:

    Sadly the game crashed for me twice on the computer sequence too. Flash ¬_¬

    Monday, September 23, 2013 at 5:38 pm | Permalink
  20. Moosepotato wrote:

    Amazing. I liked how the parents noticed they were douchebags.

    Sunday, August 10, 2014 at 3:45 pm | Permalink
  21. zamzama wrote:

    Eimear only dreamed her parents realized they were dbags.

    Friday, August 28, 2015 at 11:14 pm | Permalink
  22. Loki wrote:

    Very pissed off. Want my “parents” dead. Should’ve let me die when they had the chance. Ragnarok is coming. 10/10.

    Monday, November 30, 2015 at 2:45 pm | Permalink

5 Trackbacks/Pingbacks

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    […] zurück. Er bedient sich dabei der vollen Bandbreite der ihm zur Verfügung stehenden Mittel, mixt japanische Rollenspiele mit dem Erzählstil eines Visual Novel, verwendet moderne 3D Technik, um […]

  2. […] Cavanagh's and increpare's Oíche Mhaith (Irish for "good night") felt like a story about, among other things, how far a daughter will go to […]

  3. Art Game – Oiche Mhaith « Undertakt on Tuesday, February 21, 2012 at 9:52 pm

    […] Oiche Mhaith er et kynisk og vederstyggeligt, der ikke desto mindre gør en hel masse ting rigtigt: Spillet er kort og med enkel sædvanlig spilgrafik, men emnet er børnemishandling. Emnet er dog behandlet med den største respekt, og resultatet er et art-game, der kan spilles af alle. Det er  et spil, der demonstrerer, at interaktive historiefortællinger kan handle om andet end biler, bryster og zombier. […]

  4. Characters That Choose, Characters That Become - CultureRamp on Wednesday, June 27, 2012 at 5:02 pm

    […] see what I mean, go play Oíche Mhaith, but be forewarned that it’s definitely adult-themed, more in line with a Russell Banks novel […]

  5. […] mature themes to discuss? The last one that did that was probably Lavelle and Cavanagh’s Oiche Mhaith. But Shattered Haven seems to be verging closer to The Walking Dead with its ‘too close to […]

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