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  1. Weeble wrote:

    Hah. I only figured out how the camera worked just as I finished the last level.

    Monday, July 18, 2011 at 6:51 pm | Permalink
  2. Alex wrote:

    I’ve made up my mind. You’re a sadist.

    Monday, July 18, 2011 at 8:04 pm | Permalink
  3. mcc wrote:

    Wow, he actually thanked us that time

    ” ^_^ “

    Tuesday, July 19, 2011 at 5:32 am | Permalink
  4. Austen wrote:

    I really, really enjoyed this. I figured out the concept almost immediately, but the final level still took some real thought. As usual, I wish it were longer!

    Tuesday, July 19, 2011 at 9:35 am | Permalink
  5. LSK wrote:

    Basically, I just formed a mental image of the Sokoban and solved it blind from there. Not really more challenging than the usual Sokoban.

    Thursday, August 11, 2011 at 4:49 am | Permalink
  6. Michael Harms wrote:

    Extremely fun. Great execution of a creative mechanic.

    Tuesday, April 30, 2013 at 9:39 pm | Permalink

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  1. […] Travelling is a small puzzle game that plays like a mix of die gute Fabrik's Where is My Heart? and the classic Sokoban, where players are expected to push and arrange a set of blocks so that they're resting on their designated spots in every level. To complicate matters a bit, the window is split into several fixed views of the current area. It can be rather disorientating at first, but you're allowed to undo any mistakes quickly just by pressing the handy reset button. […]