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spiritual successor to puppy drome

Brain Damage

OSX 10.5+ (intel) (14MB)
Windows (14MB)
Source (57KB)



  1. Stephen wrote:

    That’s… that’s just horrible. This is definitely video games as art. I don’t think I’ve had this much of an emotional reaction to any made thing before. I don’t think I’ve ever felt this particular way before.

    I almost want to hate you for doing this to me, but I did this myself, which I suppose is the point of video games a a medium. To see the content, you have to be an active participant in it, which is something a creator can really take advantage of.

    Of course, everything has a stronger emotional impact when you’re tired and hungry and it’s dark. I’ll check this out again in the morning. Ugh, or not. The thought of opening that file again makes me cringe.

    Tuesday, November 10, 2009 at 11:04 am | Permalink
  2. volsung wrote:

    Man, I had to close the game and now I’m even feeling a tad nauseous. Never a few pixels seemed this graphic to me.

    Tuesday, November 10, 2009 at 4:46 pm | Permalink
  3. Acavado wrote:

    I don’t quite understand why I’m drilling holes in someone’s skull. And being forced to do it over and over… What is the purpose?

    Tuesday, November 10, 2009 at 6:57 pm | Permalink
  4. patrick wrote:

    Ok, I’m stuck. I can’t get beyond the first part, assuming that there’s more.

    Tuesday, November 10, 2009 at 7:23 pm | Permalink
  5. There’s a little more, but not much.

    Tuesday, November 10, 2009 at 7:33 pm | Permalink
  6. Tagonte wrote:

    While I can barely stand to call this a game, I get the impression that I would ‘win’ if I drilled and possibly poured acid into the correct part of a given victim’s head. Am I correct in assuming this? I don’t want to play the game any longer to find out.

    Tuesday, November 10, 2009 at 11:39 pm | Permalink
  7. Evan wrote:

    Someone’s been reading articles on Jeffrey Dahmer.

    Thursday, November 12, 2009 at 3:40 am | Permalink
  8. agj wrote:

    I’m stuck, I’m killing lots of nazis (I think, I didn’t read the story) by filling their heads with holes and dripping acid into them (hell yeah) but I haven’t reached the level 1 boss yet.

    But really, I love it. I just wish I knew a bit about neuroanatomy and whatnot; that’d probably make the experience more FUN. No, but I’d be able to see the range of reactions (depending on whether you tried to be scientifically faithful or not). And I could possibly WIN THE GAME. There are unlimited continues, but this game is so hard. I’ll come back and give it another go after I get an MD.

    Thursday, November 12, 2009 at 6:06 am | Permalink
  9. Sergio wrote:

    Your recent games make me want to curate an exhibition of ‘art games’ arranged in a line going from ‘least emotionally harrowing’ to ‘most emotionally harrowing’. Ideally a collection of your games would go right at the end.

    I’m not kidding or anything, I’d like to do that. But I don’t even remotely have the means… ah well.

    Saturday, November 14, 2009 at 1:48 pm | Permalink
  10. Ben Stevens wrote:

    Very nice. Finally someone’s getting it. Games eh… eh? Well done. One of the coolest things done with the medium to date.

    Thursday, December 3, 2009 at 6:13 am | Permalink
  11. daphaknee wrote:

    this is awesome but i cant remmeber exactly where the frontal lobe is it on the left or the right side i guess im goingt o have to try it on my friends

    Friday, December 11, 2009 at 1:55 pm | Permalink
  12. daphaknee wrote:


    Friday, December 11, 2009 at 1:56 pm | Permalink
  13. daphaknee wrote:

    im a dog trainer this is how iget dogs to o bey too

    Friday, December 11, 2009 at 1:56 pm | Permalink
  14. Jessica wrote:

    I played this game while having dinner. I lost my appetite. Interesting game though. How do I turn him into a zombie? I’ve tried all kinds of combinations and got a few different responses but none of them seem to be acceptable. I’ve even tried googling out of desperation. Heh.

    Wednesday, January 6, 2010 at 11:22 am | Permalink
  15. Dylan wrote:

    Haha AWESOME GAME. I have a funny feeling that you CANT win. You just keep killing until you quit in despair at your failure. Perhaps you eventually get arrested but I didnt try it that long.

    A very authentic and terrifying simulation of brain damage.

    Friday, January 22, 2010 at 12:56 am | Permalink
  16. Dylan wrote:

    Ah, you CAN make a zombie :)

    Friday, January 22, 2010 at 1:43 am | Permalink
  17. Magda wrote:

    That was brilliant–a game based on the exploits of Jeffery Dahmer.

    How tragic.

    Saturday, August 28, 2010 at 12:06 am | Permalink
  18. Marc wrote:

    From the comments, this looks really interesting, but it won’t run on my Mac for some reason…

    Wednesday, November 10, 2010 at 5:35 am | Permalink
  19. Marc wrote:

    Actually, of all the games I’ve tried downloading here, none of them are working on my Mac. This is weird because a download of Rara Racer is what brought me to this site. Any idea what the issue is?

    Wednesday, November 10, 2010 at 6:18 am | Permalink
  20. Marc,

    What version of OSX are you running?
    Do you have a PPC or Intel mac?

    What happens when you double click to run them?

    If the program randomly just closes then if you could do the following that would be neat:

    run the Console application, scroll down to the bottom of the log window, and let me know what messages are there that look like they came from the program that didn’t open properly.

    I would really appreciate this!

    Wednesday, November 10, 2010 at 8:06 am | Permalink
  21. Marc wrote:

    Weird. I tried it again today and it worked fine. I’m using an Intel Mac, OSX Version 10.6.4.
    The problem before was the program just shutting, so if it ever happens again I’ll be sure to check out the Console app and let you know. Thanks for the help!

    On a side note, that was a pretty interesting game. I love how the minimalist design still gets the message across. Makes me wonder why companies spend most of their budget on graphics/special effects sometimes.

    Thursday, November 11, 2010 at 5:00 am | Permalink
  22. oh, ok – thanks for checking :)

    Thursday, November 11, 2010 at 8:05 am | Permalink
  23. Michael wrote:

    I escaped.

    Saturday, November 20, 2010 at 11:19 pm | Permalink
  24. Gamemaster Jasper wrote:

    Anyone working on a FAQ? I’m stuck.

    Monday, December 20, 2010 at 10:32 pm | Permalink
  25. Not to my knowledge. And, being stuck is okay.

    Tuesday, December 21, 2010 at 12:30 am | Permalink
  26. bhell wrote:

    cool game. but i cant figure out where to drill, how deep and how many drops of acid. i would assume 1 drop because 2 makes him a brain dead idiot and i lose.

    anyone got a tut on this?

    Tuesday, December 21, 2010 at 1:04 am | Permalink
  27. BOB wrote:

    Testing to see if these comments are legit and if I can actually comment.

    [ increpare says : thanks for the spam. ]

    Tuesday, December 21, 2010 at 2:52 am | Permalink
  28. grahm wrote:

    is this supposed to be… you know, fun?

    Tuesday, December 21, 2010 at 1:16 pm | Permalink
  29. Joshua wrote:

    Not sure how this is a successor to superposition puppies, but, I couldn’t continue past the 4 attempts in a row in which I attempted to do nothing and the two that didn’t work like the character wanted. Bothered me too much…

    Wednesday, December 29, 2010 at 10:56 am | Permalink
  30. Giovanni wrote:

    This game is amazing!
    Thanks for this piece of art!

    Monday, February 28, 2011 at 4:03 pm | Permalink
  31. Stanley wrote:

    I’ve tried several conditions,but I still can’t figure out the deepest meaning of it.A brain contains both pros and cons of everything.

    Saturday, April 30, 2011 at 2:44 pm | Permalink
  32. Airton wrote:

    Hmm.. I’ve killed so many people trying to make a zombie. But with no luck. Some tips, anyone?

    Maybe reverse engineering will work. (The art of playing a game)

    Monday, May 2, 2011 at 11:36 am | Permalink
  33. Airton wrote:

    Oh… I forgot there’s source code..:P

    Monday, May 2, 2011 at 11:44 am | Permalink
  34. Speaker for the Fed wrote:

    Twelve times I tried and yet I am still denied.
    (And that’s my sane limit.)

    Wednesday, April 11, 2012 at 10:49 pm | Permalink
  35. agj wrote:

    It’s not working for me anymore, under Mountain Lion… It blips a blue screen and then crashes. :(

    (Had a relevant conversation and wanted to show this.)

    Monday, September 10, 2012 at 10:56 pm | Permalink
  36. SSss wrote:

    Yeah, not working for me, it crashes when I try to open. Running osx 10.7.5. Really curious to see it though! Love your games.

    Wednesday, January 2, 2013 at 10:22 pm | Permalink
  37. Draggot wrote:

    Woo, I managed to beat the game.

    Wednesday, June 5, 2013 at 7:43 pm | Permalink
  38. R3cursion wrote:

    Is there anyone who could give some sorta hint for us ‘less able’ players?

    Sunday, August 11, 2013 at 5:13 pm | Permalink
  39. Tony wrote:

    fix this game it doesn’t run

    Monday, May 25, 2015 at 4:18 pm | Permalink
  40. It’s open source. you fix it.

    If you’d like me to fix it, give me more details on the problem – explain what happens, if any errors are displays, for instance.

    Monday, May 25, 2015 at 5:11 pm | Permalink
  41. Aaron wrote:

    this shit sucks lmao

    Sunday, May 21, 2017 at 8:02 pm | Permalink

5 Trackbacks/Pingbacks

  1. Increpare Collection — One | Games World on Friday, January 22, 2010 at 12:30 pm

    […] is a minuscule and claustrophobic tone poem. If you want more horror, I’d recommend Brain Damage. That game fucked with my […]

  2. […] developer names, Terry Cavanagh (creator of VVVVVV and Don’t Look Back) and Increpare (Home, Brain Damage) worked together on a 3-4 minute game, Bababadalgharaghtakammin arronnkonnbronntonnerronn […]

  3. Video Games as Art: Part Two « Moving Hands on Thursday, July 8, 2010 at 4:48 am

    […] Brain Damage by Stephen Lavelle: I hesitate to post this game because, honestly, it is so freaking disturbing. If anybody doubts the ability of a game to affect one emotionally, this game certainly will prove him or her wrong – for days or weeks or months afterwards. This game seems to be based upon Jeffery Dahmer, the famous serial killer. I'm going to hide the review under a cut because… well. Trigger warning: contains descriptions of violence and murder. (Also contains spoilers) […]

  4. […] Tagged: 艺术独立游戏 【游戏简介】 作者为 stephen lavelle. 官方网站: […]

  5. Exercício para postar no blog | Desdobramentos on Tuesday, October 11, 2011 at 4:10 pm

    […] os games que demonstrei em sala, alguns links: Braid, de Jonathan Blow, Passage, de Jason Roher, e Brain Damage, de Stephen Lavelle. Todos passíveis de serem analisados como exemplo dos conceitos expostos no […]